
For playtests, we work very closely with the Game Design team to schedule playtests of new features and collect feedback while development is in progress. Today, the QA Team does both casual playtests of new features and formal release testing. We also have the ability to set up Toons with different stats and progressions, which was useful when we QA tested the Crash Cashbot event back in early 2019. We've also made things easier for testers by supplying them with Toons on the QA server that have completed all the mainline ToonTasks and have earned skilled gags - allowing them to jump in and test later content right away. Rather than just having an email form to communicate, we have a Discord server that the QA testers can use to communicate with anyone on the team, file bugs and feedback, as well as get messages from us on new things to test! We also use this Discord server to schedule group testing and to more easily communicate with one another during tests. Unlike Disney’s setup, however, we wanted to ensure that QA Testers are more integrated with team development.Īll of our testers have opportunities to work with the development team while testing the game. This runs in its own environment separate from where the public plays, so what we do there has no impact on the live game. When I was tasked with designing and creating the Quality Assurance Team in late 2018, we modeled it very closely to how Disney had set up public testing, inviting select members of the community to our QA server. I still remember when I hosted a holiday party on the Test Server one day, and the whole development team of the game showed up as a surprise! The members of this server ended up being a very tight-knit part of the Toontown community, and the testers were able to work together to find bugs, give feedback on releases, and schedule group testing or other fun events on the Test Town forum on Toontown Central forums - which is now known as MMOCentral Forums! They also had chances to work directly with the developers of the game on tests or just to hang out with the testers. It was an invite-only server where active community members could apply to test new content and tweaks for the game before public release. From there, I'll talk about where we're at today!īack during the Toontown Online days, public testing was done using the Toontown Test Server - colloquially known as Test Town.

To start, let's take a look at where testing Toontown has been.

I also lead Toontown Rewritten’s Quality Assurance Team! Founded back in 2019, this team was created to bring together members of the community who are willing to test new features for the game before they are released to the public, as well as investigate any pesky bugs that are reported to us by the rest of the Toontown community. Hi! My name is Augie Doodle! Many of you may already know me already as one of Toontown's Moderation Leads, but that’s not the only thing I do.
